
Make sure your mines/collectors are next to your walls (and therefore next to your defenses). Make sure your storage is either empty or in the middle of your base. Other ways to spend resources - Queuing units (even when your army camps are full), building spells, starting the research, buying defenses ( Bombs/ Spring Traps ), buying decorations (flowers and flags).Īccessible loot comes in two types - accessible mines/collectors and accessible storage. Note that gold not collected (in Gold Mine or Elixir Collector ) can be stolen. If you don’t have a worker available, start a research project in the Laboratory ( elixir ) or buy decorations (gold and elixir). Spend on removing obstacles when the builder is available. If you don’t have much to steal, you’re safe! Spend as much as you can on walls prior to starting any upgrade. Loot is the #1 reason people will attack at low levels. There are several things that an attacker will likely attack to get, or not attack due to the presence of. The best way to not get attacked is to not make it worth your attacker’s time. I also produce Clash of Clans videos on YouTube, including a Let's Play (basically a playthrough) starting at Town Hall level 4, so if you're looking for more help and advice, I hope to see you over there. Check it out for links to my other guides as well as notes about editing and reproducing my content. This page is part of Flammy's Strategy Guides. Common army compositions and Risk vs Reward. Learn its flaws and exploit them.Īttacking: How To Raid - Goal: Get Resourcesīenefits of raiding, ideal raid, limits, restrictions, and details relating to the fine art of stealing resources. Understanding the matchmaking system, both how it works and why it matters. Matchmaking: Trophies, Experience, and Town Hall Level This chapter goes from the basics to advanced material. This guide covers how to use units most effectively how they move, and why they act. Unit Strengths, AI, and Pathfinding GuideĬritical before moving onto more advanced attacking is the knowledge of which unit to use, when, and how it will react. Rules of thumb for designing your first base.Īdvanced base design elements.


Frequently Asked Newbie Questions are included along with their answers.īasic elements of strategy and good base design.

How to start your Clan off on the right foot with optimal efficiency.

